Master of Informatics Program, STMIK AMIKOM Yogyakarta directed at the graduates noble, entrepreneurial and have the following qualifications:
- The ability to design and manage software projects
- The ability to master the technical and management aspects of the use of information technology.
- The ability to evaluate and deal with the impact of information technology. Innovative power has the ability to produce products / services information technology.
- The ability to design, develop, and implement projects in the field of digital media
To realize the vision and mission of the program, Master of Informatics STMIK AMIKOM Yogyakarta develop a multidisciplinary approach, using research-based teaching methods and problem solving as well as students are educated and trained to gain specific expertise in the field of information technology. In addition, the complexities and challenges that continue to thrive in the information technology sector, the Master of Informatics program has three concentrations, namely:
Chief Information Officer Management
Focuses on the mastery:
ICT developments, technology and business potential of ICT in the context of the utilization of opportunities for organizations and organizational transformation
Availability formulation and governance of ICT in the vision, mission and goals of the organisation which ensures compatibility between business strategy and ICT strategy so that the dynamics of the organization is always towards the goal
Information Systems
Focuses on the mastery:
Science in the management of information that can be used to enhance the competitive advantage of an enterprise
Analysis, design, and evaluation of an information system and information technology that is safe, including the application of the latest technology to build information systems
Construction, development and management of information systems in various areas of the enterprise with the techniques of information-based decision making to support the effectiveness of the decision in order to achieve organizational goals including the election platform of information technology in accordance with the needs of enterprise
Digital Media Technology
Focuses on the mastery:
Modeling techniques and three-dimensional reconstruction and be able to implement them in the development of interactive three-dimensional environment
The principle of animated films, covering technical, artistic, commercial and able to implement in the production of animated films, including the development of techniques in animation system
Making the overall design of the game starting from the idea, playtesting to prototype, equipped with a complete design document
Understanding and mastery of a skill game overall producer of preparation, teamwork, to management and work schedule
Making the digital creative work both independently and in teams include business development in the field of digital creative industry.